#--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITARM)),) $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") endif include $(DEVKITARM)/base_rules #--------------------------------------------------------------------------------- # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files # DATA is a list of directories containing binary files # all directories are relative to this makefile #--------------------------------------------------------------------------------- BUILD := build SOURCES := ../source ../source/arm11 INCLUDES := ../include DEFINES := -DARM11 -D_3DS -DVERS_STRING=\"$(VERS_STRING)\" \ -DVERS_MAJOR=$(VERS_MAJOR) -DVERS_MINOR=$(VERS_MINOR) DATA := LDNAME := arm11.ld ifneq ($(strip $(NO_DEBUG)),) DEFINES += -DNDEBUG endif #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -marm -mthumb-interwork CFLAGS := $(ARCH) -std=c11 -O2 -g -flto -fstrict-aliasing -mword-relocations -fomit-frame-pointer \ -ffast-math -ffunction-sections -Wall -Wextra CFLAGS += $(INCLUDE) $(DEFINES) CXXFLAGS := $(ARCH) -std=c11 -O2 -g -flto -fno-rtti -fno-exceptions -fstrict-aliasing \ -mword-relocations -fomit-frame-pointer -ffast-math -ffunction-sections -Wall -Wextra CXXFLAGS += $(INCLUDE) $(DEFINES) ASFLAGS := $(ARCH) -g -flto $(INCLUDE) $(DEFINES) LDFLAGS := $(ARCH) -g -flto -Wl,--use-blx,--gc-sections,-Map,$(notdir $*.map) -nostartfiles -T ../$(LDNAME) #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export DEPSDIR := $(CURDIR)/$(BUILD) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) #--------------------------------------------------------------------------------- export LD := $(CC) #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- export LD := $(CXX) #--------------------------------------------------------------------------------- endif #--------------------------------------------------------------------------------- export OFILES := $(addsuffix .o,$(BINFILES)) \ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) .PHONY: $(BUILD) clean #--------------------------------------------------------------------------------- $(BUILD): @[ -d $@ ] || mkdir -p $@ @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(TARGET).elf $(TARGET).bin #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).bin : $(OUTPUT).elf @$(OBJCOPY) --gap-fill 0xFF -O binary $< $@ @echo built ... $(notdir $@) $(OUTPUT).elf : $(OFILES) #--------------------------------------------------------------------------------- # you need a rule like this for each extension you use as binary data #--------------------------------------------------------------------------------- %.bin.o : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.elf: #--------------------------------------------------------------------------------- @echo linking $(notdir $@) @$(LD) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@ @$(NM) -CSn $@ > $(notdir $*.lst) -include $(DEPSDIR)/*.d #--------------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------------