// Brahma config #define PA_ARM11_CODE_ADDR (0x1FFFFFFC) // Payloads config #define FB_BASE_PA (VRAM_BASE) #define PARAMS_TMP_ADDR (0x21400000) #define PARAMS_SIZE_ADDR (0x214FFFFC) // Linux settings #define ZIMAGE_ADDR (0x20008000) #define ZRELADDR (0x20008000) #define PARAMS_ADDR (0x20000100) #define INITRD_ADDR (0x20000000) #define MACHINE_NUMBER (0xFFFFFFFF) #define LINUXIMAGE_FILENAME "/zImage" #define DTB_FILENAME "/nintendo3ds_ctr.dtb" // 3DS memory layout #define VRAM_BASE (0x18000000) #define VRAM_SIZE (0x00600000) #define AXI_WRAM_BASE (0x1FF80000) #define AXI_WRAM_SIZE (0x00080000) #define FCRAM_BASE (0x20000000) #define FCRAM_SIZE (0x08000000)