using System.Text.Json.Serialization;
namespace DiscordEmojiConverter;
public class DiscordEmojiJson {
[JsonPropertyName("emojis")]
public List<DiscordEmoji>? Emojis { get; set; }
[JsonPropertyName("emojisByCategory")]
public Dictionary<string, List<int>>? EmojisByCategory { get; set; }
[JsonPropertyName("nameToEmoji")]
public Dictionary<string, int>? NameToEmoji { get; set; }
[JsonPropertyName("surrogateToEmoji")]
public Dictionary<string, int>? SurrogateToEmoji { get; set; }
[JsonPropertyName("numDiversitySprites")]
public int? NumDiversitySprites { get; set; }
[JsonPropertyName("numNonDiversitySprites")]
public int? NumNonDiversitySprites { get; set; }
}
public class DiscordEmoji {
[JsonPropertyName("names")]
public List<string>? Names { get; set; }
[JsonPropertyName("surrogates")]
public string? Surrogates { get; set; }
[JsonPropertyName("unicodeVersion")]
public float? UnicodeVersion { get; set; }
[JsonPropertyName("spriteIndex")]
public int? SpriteIndex { get; set; }
[JsonPropertyName("hasMultiDiversity")]
public bool? HasMultiDiversity { get; set; }
[JsonPropertyName("hasMultiDiversityParent")]
public bool? HasMultiDiversityParent { get; set; }
[JsonPropertyName("hasDiversity")]
public bool? HasDiversity { get; set; }
[JsonPropertyName("hasDiversityParent")]
public bool? HasDiversityParent { get; set; }
[JsonPropertyName("diversityChildren")]
public List<int>? DiversityChildren { get; set; }
[JsonPropertyName("diversity")]
public List<string>? Diversity { get; set; }
}