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percord / src / gateway / util / Send.ts
@Madeline Madeline on 20 Jan 2023 2 KB Add ESLint (#941)
/*
	Fosscord: A FOSS re-implementation and extension of the Discord.com backend.
	Copyright (C) 2023 Fosscord and Fosscord Contributors
	
	This program is free software: you can redistribute it and/or modify
	it under the terms of the GNU Affero General Public License as published
	by the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.
	
	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU Affero General Public License for more details.
	
	You should have received a copy of the GNU Affero General Public License
	along with this program.  If not, see <https://www.gnu.org/licenses/>.
*/

let erlpack: { pack: (data: Payload) => Buffer };
try {
	erlpack = require("@yukikaze-bot/erlpack");
} catch (error) {
	console.log(
		"Missing @yukikaze-bot/erlpack, electron-based desktop clients designed for discord.com will not be able to connect!",
	);
}
import { Payload, WebSocket } from "@fosscord/gateway";
import fs from "fs/promises";
import path from "path";

export function Send(socket: WebSocket, data: Payload) {
	if (process.env.WS_VERBOSE)
		console.log(`[Websocket] Outgoing message: ${JSON.stringify(data)}`);

	if (process.env.WS_DUMP) {
		const id = socket.session_id || "unknown";

		(async () => {
			await fs.mkdir(path.join("dump", id), {
				recursive: true,
			});
			await fs.writeFile(
				path.join("dump", id, `${Date.now()}.out.json`),
				JSON.stringify(data, null, 2),
			);
		})();
	}

	let buffer: Buffer | string;
	if (socket.encoding === "etf") buffer = erlpack.pack(data);
	// TODO: encode circular object
	else if (socket.encoding === "json") buffer = JSON.stringify(data);
	else return;
	// TODO: compression
	if (socket.deflate) {
		buffer = socket.deflate.process(buffer) as Buffer;
	}

	return new Promise((res, rej) => {
		if (socket.readyState !== 1) {
			// return rej("socket not open");
			socket.close();
			return;
		}

		socket.send(buffer, (err) => {
			if (err) return rej(err);
			return res(null);
		});
	});
}