History for uwuboot / include / gfx.h
2017-07-14
@profi200
Added license to all sources. Dir structure cleanup.
profi200 committed on 14 Jul 2017
2017-06-30
@profi200
Cleanup the gfx code a bit.
profi200 committed on 30 Jun 2017
@profi200
Forgot to add it to gfx.h.
profi200 committed on 30 Jun 2017
@profi200
Added GX_displayTransfer().
profi200 committed on 30 Jun 2017
@profi200
Reduce screen tearing. Only double buffering can fix it completely.
profi200 committed on 30 Jun 2017
2017-06-27
@profi200
Revert useless changes from a0108e2e.
profi200 committed on 27 Jun 2017
@profi200
Clobber the global namespace less.
profi200 committed on 27 Jun 2017
2017-05-21
@profi200
Fixed GFX on New3DS. Thanks TuxSH.
profi200 committed on 21 May 2017
2017-05-18
@profi200
Clear screens before changing fb format and stride to avoid garbage on screen.
profi200 committed on 18 May 2017
2017-05-17
@profi200
Cleaned up GFX code. Now based on Luma3DS code.
profi200 committed on 17 May 2017
2017-02-05
@profi200
Moved reg defines back from io.h.
profi200 committed on 5 Feb 2017
2016-11-13
@derrek
menu/event related changes
derrek committed on 13 Nov 2016
2016-07-08
@profi200
Some refactoring.
profi200 committed on 8 Jul 2016
2016-06-21
@profi200
Some changes.
profi200 committed on 21 Jun 2016
2016-06-04
@profi200
Lots of changes i don't all remember xD
profi200 committed on 4 Jun 2016
2016-03-18
@derrek
update
derrek committed on 18 Mar 2016
2016-02-28
@profi200
Experimental cache support (disabled on ARM9) and a bit of cleanup.
profi200 committed on 28 Feb 2016
2016-02-16
@profi200
Initial commit
profi200 committed on 16 Feb 2016