#--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITARM)),) $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") endif include $(DEVKITARM)/3ds_rules #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files # DATA is a list of directories containing binary files embedded using bin2o # GRAPHICS is a list of directories containing image files to be converted with grit #--------------------------------------------------------------------------------- TARGET := code9 BUILD := build9 SOURCES := source/arm9 source/arm9/fatfs source INCLUDES := include include/arm9 include/arm9/fatfs DATA := data #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- DEFINES := LDNAME := arm9.ld ARCH := -march=armv5te -mtune=arm946e-s -mfloat-abi=soft DBGWARM := -Wextra -Wcast-align -Wcast-qual -Wdisabled-optimization \ -Wformat=2 -Wlogical-op -Wmissing-include-dirs -Wredundant-decls \ -Wshadow -Wsign-conversion -fstrict-overflow -Wstrict-overflow=5 \ -Wswitch-default -Wundef CFLAGS := -Wall $(DBGWARM) -fstrict-aliasing -Wstrict-aliasing -std=c11 -Og \ -mword-relocations -fomit-frame-pointer -ffast-math -ffunction-sections $(ARCH) CFLAGS += $(INCLUDE) -DARM9 $(DEFINES) CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=c++11 ASFLAGS := -g $(INCLUDE) $(ARCH) -DARM9 $(DEFINES) LDFLAGS = -nostartfiles -T../$(LDNAME) $(CFLAGS) -Wl,-Map,$(notdir $*.map),--use-blx,--gc-sections,--emit-relocs #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project (order is important) #--------------------------------------------------------------------------------- LIBS := #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \ $(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) PNGFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) #--------------------------------------------------------------------------------- export LD := $(CC) #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- export LD := $(CXX) #--------------------------------------------------------------------------------- endif #--------------------------------------------------------------------------------- export OFILES := $(addsuffix .o,$(BINFILES)) \ $(PNGFILES:.png=.o) \ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export INCLUDE := $(foreach dir,$(INCLUDES),-iquote $(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) .PHONY: $(BUILD) clean #--------------------------------------------------------------------------------- $(BUILD): @[ -d $@ ] || mkdir -p $@ @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.arm9 #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(TARGET).elf $(TARGET).bin #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).bin : $(OUTPUT).elf @$(OBJCOPY) -O binary $< $@ @echo built ... $(notdir $@) $(OUTPUT).elf : $(OFILES) #--------------------------------------------------------------------------------- %.bin.o : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) $(bin2o) -include $(DEPSDIR)/*.d #--------------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------------