#pragma once
#include "types.h"
#include "io.h"
#define TIMER_BASE_FREQ (67027964)
#define TIMER_COUNT_UP (1u<<2) // For cascading at least 2 timers
#define TIMER_INTERRUPT_ENABLE (1u<<6)
#define TIMER_ENABLE (1u<<7)
// Convenience macros for calculating the ticks. Based on libnds
#define TIMER_FREQ(n) (0xFFFFu - (u16)((double)TIMER_BASE_FREQ / n))
#define TIMER_FREQ_64(n) (0xFFFFu - (u16)(((double)TIMER_BASE_FREQ / 64.0f) / n))
#define TIMER_FREQ_256(n) (0xFFFFu - (u16)(((double)TIMER_BASE_FREQ / 256.0f) / n))
#define TIMER_FREQ_1024(n) (0xFFFFu - (u16)(((double)TIMER_BASE_FREQ / 1024.0f) / n))
typedef enum
{
TIMER_0 = 0u,
TIMER_1 = 1u,
TIMER_2 = 2u,
TIMER_3 = 3u
} Timer;
typedef enum
{
TIMER_PRESCALER_1 = 0u,
TIMER_PRESCALER_64 = 1u,
TIMER_PRESCALER_256 = 2u,
TIMER_PRESCALER_1024 = 3u
} TimerPrescaler;
void startTimer(Timer timer, TimerPrescaler prescaler, u16 ticks, bool enableIrq);
void stopTimer(Timer timer);
void timerSleep(u32 ms);