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os: implement ExpandUnsignedValueToAscii
Nintendo does this as of latest firmware. It's desirable because it removes the only usage of util::SNPrintf() from os library, which means programs which don't otherwise use SNPrintf do not need to link it into .text. This saves ~0xD40 of .text as of time-of-commit when successfully unlinking, and e.g. reduces our sm (and other modules) memory size by a page. |
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| libraries/libstratosphere/source/os/impl/os_thread_manager.cpp |
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| libraries/libstratosphere/source/os/impl/os_utility.cpp 0 → 100644 |
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| libraries/libstratosphere/source/os/impl/os_utility.hpp 0 → 100644 |
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