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kern: load initial process binary from user pool, rather than from pt heap
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| libraries/libmesosphere/include/mesosphere/board/nintendo/nx/kern_k_system_control.hpp |
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| libraries/libmesosphere/include/mesosphere/init/kern_init_layout.hpp |
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| libraries/libmesosphere/include/mesosphere/kern_initial_process.hpp |
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| libraries/libmesosphere/include/mesosphere/kern_k_initial_process_reader.hpp |
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| libraries/libmesosphere/include/mesosphere/kern_k_memory_manager.hpp |
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| libraries/libmesosphere/include/mesosphere/kern_k_page_heap.hpp |
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| libraries/libmesosphere/source/board/nintendo/nx/kern_k_system_control.cpp |
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| libraries/libmesosphere/source/kern_initial_process.cpp |
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| libraries/libmesosphere/source/kern_k_initial_process_reader.cpp |
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| libraries/libmesosphere/source/kern_k_memory_manager.cpp |
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| mesosphere/kernel/source/arch/arm64/init/kern_init_core.cpp |
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| mesosphere/kernel/source/arch/arm64/init/start.s |
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| mesosphere/kernel_ldr/source/kern_init_loader.cpp |
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