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mux: optimize many accesses to O(log(n)) vs Nintendo's O(log(n)^2)
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| libraries/libstratosphere/source/htc/server/driver/htc_htclow_driver.cpp |
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| libraries/libstratosphere/source/htclow/mux/htclow_mux.cpp |
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| libraries/libstratosphere/source/htclow/mux/htclow_mux_channel_impl_map.hpp |
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